Going beta: What ‘being brave’ can do for your advertising message and medium – Ad:tech Sydney

by Mark Pollard on March 16, 2010 · View Comments

in Strategy

Ad:Tech Sydney: http://www.ad-tech.com/sydney
Host: Guy Gadney, The Project Factory (far right)
Panel: Mike Cowap, Screen Australia; Louise McElvogue

I enjoyed seeing the work and case studies presented in this session. This sort of stuff – more interactive story-oriented experiences – is where a large part of the communications industry needs to move quickly. I’m not sure how tightly the panel answered the question about ‘being brave’ – despite using the phrase a lot – but some good food for thought.

Key takeouts

  • Non-linear interactive experiences need a new set of skills
  • That new set of skills needs cross-fertilisation from other areas
  • Stay in perpetual beta – always seek to improve
  • Divergence, not convergence

Favourite quote

“Find the thin line between being brave and being stupid.” Louise McElvogue

Guy Gadney, The Project Factory

  • Narrative needs to be engaging in an interactive context
  • Good viral campaigns can take about 6 months to build up – they drop off then build up again over another 6 months
  • Multi-tasking; communications devices interrupt other communications devices

Louise McElvogue, Macleod Media

  • Stay in perpetual beta: launch and keep improving
  • Listen to users and do something about what they say (eg Hulu knows people hate advertising but need ad revenue to support their business model so they give people options – watch an ad before the content or get interrupted while you’re watching)
  • Be brave and willing to try new stuff but measure it and know what you need to achieve

One thing I disagree with Louise on is her statement that the opportunity for advertisers is to sponsor the innovative content that’s being made. Sponsorship is definitely worth considering but if I was a marketing director, I’d be exploring what content (not message-heavy advertising content) that I could make for my business at the same time.

Mike Cowap, Screen Australia

Screen Australia is a government organisation that funds content. In recent years they’ve funded stuff like straight-to-web comedy series and interactive documentaries.

Mike talked about 5 C’s:

  • Content: if it’s comedic then it better be funny
  • Context: interactivity has to be meaningful and a genuine enhancement to the linear experience
  • Collaboration: bring people with different skills together
  • Commercial: create sustainable online content bubbles
  • Cultural: ‘Australian’

On innovation: it’s a big ask to get someone to come up with a whole new genre; a project isn’t innovative simply using certain mechanisms, it’s how you use the mechanisms

My point of view

I’m a big fan of ‘engaging narrative in an interactive context’, as Guy Gadney put it. There are still way too many campaigns that lack a story – plot points, twists, a premise even. I think the 3 biggest impacts on what we do for a living will be: content, utilities and communities – so getting a handle on interactive story-telling, framing campaigns in a story… this sort of stuff will define the new creative mind. It was interesting hearing Screen Australia talk about hiring a game developer too – these guys will be in agencies over the next few years – or at least freelancing for most of them because they understand story arcs and interaction.

The Twitter stream: #atsyd1

If you enjoyed the read, please leave a comment. Feel free to follow me on Twitter

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  • Hi Mark, Thanks for the review and your comments.

    Sounds like I wasn't that clear about where I thought advertisers could be innovative-- what I meant was that there was an opportunity for advertisers to sponsor some of the TV catch up content online that was not big ticket items...so maybe don't try and get Masterchef but there is likely to be niche content that might suit your brand. We are hearing from broadcasters that they can be open to interesting sponsorship deals online.
  • Absolutely - I guess I approach it with a marketer's - not an advertiser's - hat on. Semantic difference but you know what I mean. Enjoyed hearing your perspective.
  • Guy
    Thanks for the review Mark. Just FYI, the links to the projects I talked about are:

    360 panoramic video - www.panoramicvideo.com.au
    Facebook in 3D - www.friendcube.com
    Roku's Reward - http://www.youtube.com/watch?v=vCCyfkGKL_w
    Chat Roulette - erm...www.chatroulette.com
  • Thanks for adding the links! There was only so much I could type!
  • Matt Moore
    Just a quick ad. There's a Serious Games BarCamp happening in May: http://sydsgbc.eventbrite.com/

    Hopefully we can hear a bit more about the applications of games to marketing & advertising there!
  • Can you be my chaperone? I want to come.
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